cover image for Hello, Liquid Glass

Hello, Liquid Glass


3 min read Nov 11, 2025

I’ve made a wallpaper inspired by Liquid Glass and the classic Mac “hello”.

↓ Download the wallpaper

The story

In the world of Apple, there are a few things more iconic than the cursive “hello”.

It first appeared on the display of the Macintosh when Steve Jobs unveiled it at the Flint Center 40 years ago.

I have seen it more and more these days — in imagery used on Apple’s Developer website, on T-shirts, and more.

Recently with the release of liquid glass — the new visual design paradigm on all of Apple’s platforms — I noticed the cursive hello yet again. This time, it’s rendered in glass.

In Alan Dye’s introductory video there’s a prominent glass hello behind him.

Later on in the video it shows up again, but this time in frosted glass. I fell in love with the way the latter one looked.

After WWDC where liquid glass made its debut, I saw the cover art for the “meet liquid glass” WWDC session and instantly knew that I wanted a glass hello wallpaper.

I love the version of the hello that looks as if it was created from a single bent tube or was drawn from a 3D pen. Some Apple stores have physical versions of this attached to the wall.

I set out to re-create it myself.

Fortunately, with the wealth of community resources on Spline — a Figma-like 3D rendering tool — I was able to quickly prototype it. Then, I tweaked and tweaked and tweaked until the glass looked realistic and the contrast, shadows and highlights felt natural.

Exporting the final image took some creativity. I found that Spline would have problems rendering the glass when I exported the entire image. It also had issues if I were to export a very small crop, barely bigger than the hello. I used a hybrid approach where I used multiple exports and stacked them in order to remove artifacts that the Spline export was creating.

I do think I reached the limits of either Spline or my understanding of the tool. There are things that could be better and more realistic looking. For example, I found that the glass, when it overlaps itself, looks unrealistic. There is also a bit of color banding if you look close on a high-gamut monitor.

This project was a fun foray back into 3D and Spline. The wallpaper is available for download for Mac and iPad. Send me a photo of your setup if you end up using it.

↓ Download the wallpaper

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