Happy New Year!
As a celebration, I’d like to share some of the things I love. I’m doing a little giveaway.
Please fill out this form to enter. The form also has some questions about my work. Your feedback will help with my future writing.
Keep reading for a list of the prizes and a complete set of rules.
I recently subscribed to MasterClass and have loved it so far. I often want to watch video content to cool down or take a break but find it challenging to filter the signal from the noise on sites like YouTube. That’s where MasterClass comes in. It’s a curated source of inspiration with more depth than TED and the like.
The t-shirts, posters, and other goods I’ve purchased from Oh You Pretty Things have brought me so much happiness. I hope this print brings you some as well.
I’ve been using Day One for quite a few years. I include thoughts, creative musings, and photos in my journal every day.
The “On This Day” feature lets me look back at my thoughts from years past. It helps me see how I’ve changed and how I’ve stayed the same.
Non generatively produces soundscapes that I regularly meditate to. Each experience is different depending on my preferences, the time of day, my movement, and more.
Field Notes book on my desk functions as a scratchpad and to-do list. I have found the form factor to be perfect for my uses. I’ve had my eye on the Group Eleven set for some time.
Reeder is the best RSS reader for Apple Devices. I’ve been using it since the first version. Coupled with Feedbin, it provides a pleasurable and efficient way of following blogs, YouTube channels, and newsletters. I even wrote in detail about my workflow previously.
I have yet to play Bird Alone, but it has been on my list for some time. It’s not a game as much as it’s experiential art. In it, you “become best friends with the loneliest bird in the world” and answer their questions “about life, death and the meaning of existence.”
Blind Drive is a game you can experience with your eyes closed. In the story, you’re blindfolded and must drive against traffic. The game requires only two buttons and sends all feedback through your headphones. The result is an inventive take on game controls.
Philipp Stollenmayer, the creator of Song of Bloom, describes it as “an intense narrative puzzle game.” It’s a non-linear game that utilizes nearly all the capabilities of the smartphone it’s played on.
Florence continues to be one of my favorite games. I find it the perfect balance of art, music, emotion, and story.
Thanks to Q for reading drafts of this.